• How students learn

    Students participate in at least one adventure activity per week for eight weeks. Participants will explore a wide range of topics to improve their internal narrative and the ability to do hard things. As a result, will learn to draw a bigger box and lead.


    This is a practical, solution-focused course with carefully curated resources (from over 70 books). Pivot Adventure is a life-changing experience, your time is spent leveling up. Click through and see a sample of our curriculum.

    Ignore loon noises

    Students learn how to put aside the fact that we wired to be afraid. And for a moment, see what is actually happening.


    The thing is, everyone has a noise in their head. At Pivot Adventure, we teach students that this noise in our head is different from everyone else's. If we are not clear in expressing our emotions, people will often misinterpret these signals and begin to make false assumptions.


    Most of us have two lives. The life we live, and the unlived life. Between the two stands Resistance. Resistance is the noise in our head that keeps up from being the person we are born to be. That noise is the amygdala. The two almond-shaped nuclei on the back of our head connected to our spinal cord. It drives our fight and flight response. It also subverts us from doing our best work.


    Roger Bannister, 1954

    Historic sub 4-minute mile

    Dance with the fear

    Our fear is never going away. It's in our biology. It's what has kept us alive for thousands of years. Yet, we don't run from saber tooth tigers anymore but this is how our brain is still wired. If we can't make it go away, we must learn to dance with it. We use adventure activities to place students in an environment to learn the difference between real risk and perceived risk. Students learn to respond to these situations rather than react to stress.


    Neil Armstrong, 1969

    First-person to walk on the moon

    The infinite game

    There are two types of games. Finite games have rules, boundaries, a winner and a loser. We are used to finite games like basketball or racing someone to get on the freeway. There is a second type of game: the infinite game. You play the infinite game to keep playing.


    Nelson Mandela, 1994

    Philanthropist and Nobel Peace Prize Winner

    Make better art

    Art is anything we do as a human that brings emotional labor to the table to make a connection. A painter can be an artist. But so is that waitress that goes out of her way to delight her customers. When life is falling apart, make better art. Our students learn to become artists. Not the skill of putting paint on a canvas. No, the emotional labor it takes to make a connection.

    How will you measure your life?

    Too often, we use grades or the number of "likes" to determine our self-worth. Why? Because it's easy to measure. Students learn they can find a new way to measure themselves:

    • Did I help someone accomplish something I could never do?
    • Did I do something that I was afraid to do?
    • Did I help someone see the world as it is?
    • Did I help someone that needs to be helped?
    • Did I make something that needs to be made?

    Rev. Dr. Martin Luther King Jr., 1968

    Nobel Peace Prize winner and Civil Rights Activist

  • Adventure Activities

    Students participate in one adventure activity per week for eight-weeks around their school schedule.

    No need to be taken out of school or take out a second mortgage to participate.







  • Parent Webinars

    During the workshop, parents participate in weekly webinars with mental health experts to talk about experiences on trail.

  • Contact us for a free 15-minute phone consultation.

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